// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "wechat-api/ent/allocagent" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // AllocAgentCreate is the builder for creating a AllocAgent entity. type AllocAgentCreate struct { config mutation *AllocAgentMutation hooks []Hook conflict []sql.ConflictOption } // SetCreatedAt sets the "created_at" field. func (aac *AllocAgentCreate) SetCreatedAt(t time.Time) *AllocAgentCreate { aac.mutation.SetCreatedAt(t) return aac } // SetNillableCreatedAt sets the "created_at" field if the given value is not nil. func (aac *AllocAgentCreate) SetNillableCreatedAt(t *time.Time) *AllocAgentCreate { if t != nil { aac.SetCreatedAt(*t) } return aac } // SetUpdatedAt sets the "updated_at" field. func (aac *AllocAgentCreate) SetUpdatedAt(t time.Time) *AllocAgentCreate { aac.mutation.SetUpdatedAt(t) return aac } // SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil. func (aac *AllocAgentCreate) SetNillableUpdatedAt(t *time.Time) *AllocAgentCreate { if t != nil { aac.SetUpdatedAt(*t) } return aac } // SetDeletedAt sets the "deleted_at" field. func (aac *AllocAgentCreate) SetDeletedAt(t time.Time) *AllocAgentCreate { aac.mutation.SetDeletedAt(t) return aac } // SetNillableDeletedAt sets the "deleted_at" field if the given value is not nil. func (aac *AllocAgentCreate) SetNillableDeletedAt(t *time.Time) *AllocAgentCreate { if t != nil { aac.SetDeletedAt(*t) } return aac } // SetUserID sets the "user_id" field. func (aac *AllocAgentCreate) SetUserID(s string) *AllocAgentCreate { aac.mutation.SetUserID(s) return aac } // SetNillableUserID sets the "user_id" field if the given value is not nil. func (aac *AllocAgentCreate) SetNillableUserID(s *string) *AllocAgentCreate { if s != nil { aac.SetUserID(*s) } return aac } // SetOrganizationID sets the "organization_id" field. func (aac *AllocAgentCreate) SetOrganizationID(u uint64) *AllocAgentCreate { aac.mutation.SetOrganizationID(u) return aac } // SetNillableOrganizationID sets the "organization_id" field if the given value is not nil. func (aac *AllocAgentCreate) SetNillableOrganizationID(u *uint64) *AllocAgentCreate { if u != nil { aac.SetOrganizationID(*u) } return aac } // SetAgents sets the "agents" field. func (aac *AllocAgentCreate) SetAgents(u []uint64) *AllocAgentCreate { aac.mutation.SetAgents(u) return aac } // SetStatus sets the "status" field. func (aac *AllocAgentCreate) SetStatus(i int) *AllocAgentCreate { aac.mutation.SetStatus(i) return aac } // SetNillableStatus sets the "status" field if the given value is not nil. func (aac *AllocAgentCreate) SetNillableStatus(i *int) *AllocAgentCreate { if i != nil { aac.SetStatus(*i) } return aac } // SetID sets the "id" field. func (aac *AllocAgentCreate) SetID(u uint64) *AllocAgentCreate { aac.mutation.SetID(u) return aac } // Mutation returns the AllocAgentMutation object of the builder. func (aac *AllocAgentCreate) Mutation() *AllocAgentMutation { return aac.mutation } // Save creates the AllocAgent in the database. func (aac *AllocAgentCreate) Save(ctx context.Context) (*AllocAgent, error) { if err := aac.defaults(); err != nil { return nil, err } return withHooks(ctx, aac.sqlSave, aac.mutation, aac.hooks) } // SaveX calls Save and panics if Save returns an error. func (aac *AllocAgentCreate) SaveX(ctx context.Context) *AllocAgent { v, err := aac.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (aac *AllocAgentCreate) Exec(ctx context.Context) error { _, err := aac.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (aac *AllocAgentCreate) ExecX(ctx context.Context) { if err := aac.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (aac *AllocAgentCreate) defaults() error { if _, ok := aac.mutation.CreatedAt(); !ok { if allocagent.DefaultCreatedAt == nil { return fmt.Errorf("ent: uninitialized allocagent.DefaultCreatedAt (forgotten import ent/runtime?)") } v := allocagent.DefaultCreatedAt() aac.mutation.SetCreatedAt(v) } if _, ok := aac.mutation.UpdatedAt(); !ok { if allocagent.DefaultUpdatedAt == nil { return fmt.Errorf("ent: uninitialized allocagent.DefaultUpdatedAt (forgotten import ent/runtime?)") } v := allocagent.DefaultUpdatedAt() aac.mutation.SetUpdatedAt(v) } if _, ok := aac.mutation.UserID(); !ok { v := allocagent.DefaultUserID aac.mutation.SetUserID(v) } if _, ok := aac.mutation.OrganizationID(); !ok { v := allocagent.DefaultOrganizationID aac.mutation.SetOrganizationID(v) } if _, ok := aac.mutation.Status(); !ok { v := allocagent.DefaultStatus aac.mutation.SetStatus(v) } return nil } // check runs all checks and user-defined validators on the builder. func (aac *AllocAgentCreate) check() error { if _, ok := aac.mutation.CreatedAt(); !ok { return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "AllocAgent.created_at"`)} } if _, ok := aac.mutation.UpdatedAt(); !ok { return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "AllocAgent.updated_at"`)} } if _, ok := aac.mutation.Agents(); !ok { return &ValidationError{Name: "agents", err: errors.New(`ent: missing required field "AllocAgent.agents"`)} } if v, ok := aac.mutation.Status(); ok { if err := allocagent.StatusValidator(v); err != nil { return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "AllocAgent.status": %w`, err)} } } return nil } func (aac *AllocAgentCreate) sqlSave(ctx context.Context) (*AllocAgent, error) { if err := aac.check(); err != nil { return nil, err } _node, _spec := aac.createSpec() if err := sqlgraph.CreateNode(ctx, aac.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != _node.ID { id := _spec.ID.Value.(int64) _node.ID = uint64(id) } aac.mutation.id = &_node.ID aac.mutation.done = true return _node, nil } func (aac *AllocAgentCreate) createSpec() (*AllocAgent, *sqlgraph.CreateSpec) { var ( _node = &AllocAgent{config: aac.config} _spec = sqlgraph.NewCreateSpec(allocagent.Table, sqlgraph.NewFieldSpec(allocagent.FieldID, field.TypeUint64)) ) _spec.OnConflict = aac.conflict if id, ok := aac.mutation.ID(); ok { _node.ID = id _spec.ID.Value = id } if value, ok := aac.mutation.CreatedAt(); ok { _spec.SetField(allocagent.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } if value, ok := aac.mutation.UpdatedAt(); ok { _spec.SetField(allocagent.FieldUpdatedAt, field.TypeTime, value) _node.UpdatedAt = value } if value, ok := aac.mutation.DeletedAt(); ok { _spec.SetField(allocagent.FieldDeletedAt, field.TypeTime, value) _node.DeletedAt = value } if value, ok := aac.mutation.UserID(); ok { _spec.SetField(allocagent.FieldUserID, field.TypeString, value) _node.UserID = value } if value, ok := aac.mutation.OrganizationID(); ok { _spec.SetField(allocagent.FieldOrganizationID, field.TypeUint64, value) _node.OrganizationID = value } if value, ok := aac.mutation.Agents(); ok { _spec.SetField(allocagent.FieldAgents, field.TypeJSON, value) _node.Agents = value } if value, ok := aac.mutation.Status(); ok { _spec.SetField(allocagent.FieldStatus, field.TypeInt, value) _node.Status = value } return _node, _spec } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.AllocAgent.Create(). // SetCreatedAt(v). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.AllocAgentUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (aac *AllocAgentCreate) OnConflict(opts ...sql.ConflictOption) *AllocAgentUpsertOne { aac.conflict = opts return &AllocAgentUpsertOne{ create: aac, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.AllocAgent.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (aac *AllocAgentCreate) OnConflictColumns(columns ...string) *AllocAgentUpsertOne { aac.conflict = append(aac.conflict, sql.ConflictColumns(columns...)) return &AllocAgentUpsertOne{ create: aac, } } type ( // AllocAgentUpsertOne is the builder for "upsert"-ing // one AllocAgent node. AllocAgentUpsertOne struct { create *AllocAgentCreate } // AllocAgentUpsert is the "OnConflict" setter. AllocAgentUpsert struct { *sql.UpdateSet } ) // SetUpdatedAt sets the "updated_at" field. func (u *AllocAgentUpsert) SetUpdatedAt(v time.Time) *AllocAgentUpsert { u.Set(allocagent.FieldUpdatedAt, v) return u } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *AllocAgentUpsert) UpdateUpdatedAt() *AllocAgentUpsert { u.SetExcluded(allocagent.FieldUpdatedAt) return u } // SetDeletedAt sets the "deleted_at" field. func (u *AllocAgentUpsert) SetDeletedAt(v time.Time) *AllocAgentUpsert { u.Set(allocagent.FieldDeletedAt, v) return u } // UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create. func (u *AllocAgentUpsert) UpdateDeletedAt() *AllocAgentUpsert { u.SetExcluded(allocagent.FieldDeletedAt) return u } // ClearDeletedAt clears the value of the "deleted_at" field. func (u *AllocAgentUpsert) ClearDeletedAt() *AllocAgentUpsert { u.SetNull(allocagent.FieldDeletedAt) return u } // SetUserID sets the "user_id" field. func (u *AllocAgentUpsert) SetUserID(v string) *AllocAgentUpsert { u.Set(allocagent.FieldUserID, v) return u } // UpdateUserID sets the "user_id" field to the value that was provided on create. func (u *AllocAgentUpsert) UpdateUserID() *AllocAgentUpsert { u.SetExcluded(allocagent.FieldUserID) return u } // ClearUserID clears the value of the "user_id" field. func (u *AllocAgentUpsert) ClearUserID() *AllocAgentUpsert { u.SetNull(allocagent.FieldUserID) return u } // SetOrganizationID sets the "organization_id" field. func (u *AllocAgentUpsert) SetOrganizationID(v uint64) *AllocAgentUpsert { u.Set(allocagent.FieldOrganizationID, v) return u } // UpdateOrganizationID sets the "organization_id" field to the value that was provided on create. func (u *AllocAgentUpsert) UpdateOrganizationID() *AllocAgentUpsert { u.SetExcluded(allocagent.FieldOrganizationID) return u } // AddOrganizationID adds v to the "organization_id" field. func (u *AllocAgentUpsert) AddOrganizationID(v uint64) *AllocAgentUpsert { u.Add(allocagent.FieldOrganizationID, v) return u } // ClearOrganizationID clears the value of the "organization_id" field. func (u *AllocAgentUpsert) ClearOrganizationID() *AllocAgentUpsert { u.SetNull(allocagent.FieldOrganizationID) return u } // SetAgents sets the "agents" field. func (u *AllocAgentUpsert) SetAgents(v []uint64) *AllocAgentUpsert { u.Set(allocagent.FieldAgents, v) return u } // UpdateAgents sets the "agents" field to the value that was provided on create. func (u *AllocAgentUpsert) UpdateAgents() *AllocAgentUpsert { u.SetExcluded(allocagent.FieldAgents) return u } // SetStatus sets the "status" field. func (u *AllocAgentUpsert) SetStatus(v int) *AllocAgentUpsert { u.Set(allocagent.FieldStatus, v) return u } // UpdateStatus sets the "status" field to the value that was provided on create. func (u *AllocAgentUpsert) UpdateStatus() *AllocAgentUpsert { u.SetExcluded(allocagent.FieldStatus) return u } // AddStatus adds v to the "status" field. func (u *AllocAgentUpsert) AddStatus(v int) *AllocAgentUpsert { u.Add(allocagent.FieldStatus, v) return u } // ClearStatus clears the value of the "status" field. func (u *AllocAgentUpsert) ClearStatus() *AllocAgentUpsert { u.SetNull(allocagent.FieldStatus) return u } // UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field. // Using this option is equivalent to using: // // client.AllocAgent.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(allocagent.FieldID) // }), // ). // Exec(ctx) func (u *AllocAgentUpsertOne) UpdateNewValues() *AllocAgentUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { if _, exists := u.create.mutation.ID(); exists { s.SetIgnore(allocagent.FieldID) } if _, exists := u.create.mutation.CreatedAt(); exists { s.SetIgnore(allocagent.FieldCreatedAt) } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.AllocAgent.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *AllocAgentUpsertOne) Ignore() *AllocAgentUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *AllocAgentUpsertOne) DoNothing() *AllocAgentUpsertOne { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the AllocAgentCreate.OnConflict // documentation for more info. func (u *AllocAgentUpsertOne) Update(set func(*AllocAgentUpsert)) *AllocAgentUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&AllocAgentUpsert{UpdateSet: update}) })) return u } // SetUpdatedAt sets the "updated_at" field. func (u *AllocAgentUpsertOne) SetUpdatedAt(v time.Time) *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.SetUpdatedAt(v) }) } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *AllocAgentUpsertOne) UpdateUpdatedAt() *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.UpdateUpdatedAt() }) } // SetDeletedAt sets the "deleted_at" field. func (u *AllocAgentUpsertOne) SetDeletedAt(v time.Time) *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.SetDeletedAt(v) }) } // UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create. func (u *AllocAgentUpsertOne) UpdateDeletedAt() *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.UpdateDeletedAt() }) } // ClearDeletedAt clears the value of the "deleted_at" field. func (u *AllocAgentUpsertOne) ClearDeletedAt() *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.ClearDeletedAt() }) } // SetUserID sets the "user_id" field. func (u *AllocAgentUpsertOne) SetUserID(v string) *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.SetUserID(v) }) } // UpdateUserID sets the "user_id" field to the value that was provided on create. func (u *AllocAgentUpsertOne) UpdateUserID() *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.UpdateUserID() }) } // ClearUserID clears the value of the "user_id" field. func (u *AllocAgentUpsertOne) ClearUserID() *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.ClearUserID() }) } // SetOrganizationID sets the "organization_id" field. func (u *AllocAgentUpsertOne) SetOrganizationID(v uint64) *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.SetOrganizationID(v) }) } // AddOrganizationID adds v to the "organization_id" field. func (u *AllocAgentUpsertOne) AddOrganizationID(v uint64) *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.AddOrganizationID(v) }) } // UpdateOrganizationID sets the "organization_id" field to the value that was provided on create. func (u *AllocAgentUpsertOne) UpdateOrganizationID() *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.UpdateOrganizationID() }) } // ClearOrganizationID clears the value of the "organization_id" field. func (u *AllocAgentUpsertOne) ClearOrganizationID() *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.ClearOrganizationID() }) } // SetAgents sets the "agents" field. func (u *AllocAgentUpsertOne) SetAgents(v []uint64) *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.SetAgents(v) }) } // UpdateAgents sets the "agents" field to the value that was provided on create. func (u *AllocAgentUpsertOne) UpdateAgents() *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.UpdateAgents() }) } // SetStatus sets the "status" field. func (u *AllocAgentUpsertOne) SetStatus(v int) *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.SetStatus(v) }) } // AddStatus adds v to the "status" field. func (u *AllocAgentUpsertOne) AddStatus(v int) *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.AddStatus(v) }) } // UpdateStatus sets the "status" field to the value that was provided on create. func (u *AllocAgentUpsertOne) UpdateStatus() *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.UpdateStatus() }) } // ClearStatus clears the value of the "status" field. func (u *AllocAgentUpsertOne) ClearStatus() *AllocAgentUpsertOne { return u.Update(func(s *AllocAgentUpsert) { s.ClearStatus() }) } // Exec executes the query. func (u *AllocAgentUpsertOne) Exec(ctx context.Context) error { if len(u.create.conflict) == 0 { return errors.New("ent: missing options for AllocAgentCreate.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *AllocAgentUpsertOne) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } } // Exec executes the UPSERT query and returns the inserted/updated ID. func (u *AllocAgentUpsertOne) ID(ctx context.Context) (id uint64, err error) { node, err := u.create.Save(ctx) if err != nil { return id, err } return node.ID, nil } // IDX is like ID, but panics if an error occurs. func (u *AllocAgentUpsertOne) IDX(ctx context.Context) uint64 { id, err := u.ID(ctx) if err != nil { panic(err) } return id } // AllocAgentCreateBulk is the builder for creating many AllocAgent entities in bulk. type AllocAgentCreateBulk struct { config err error builders []*AllocAgentCreate conflict []sql.ConflictOption } // Save creates the AllocAgent entities in the database. func (aacb *AllocAgentCreateBulk) Save(ctx context.Context) ([]*AllocAgent, error) { if aacb.err != nil { return nil, aacb.err } specs := make([]*sqlgraph.CreateSpec, len(aacb.builders)) nodes := make([]*AllocAgent, len(aacb.builders)) mutators := make([]Mutator, len(aacb.builders)) for i := range aacb.builders { func(i int, root context.Context) { builder := aacb.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*AllocAgentMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, aacb.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} spec.OnConflict = aacb.conflict // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, aacb.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil && nodes[i].ID == 0 { id := specs[i].ID.Value.(int64) nodes[i].ID = uint64(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, aacb.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (aacb *AllocAgentCreateBulk) SaveX(ctx context.Context) []*AllocAgent { v, err := aacb.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (aacb *AllocAgentCreateBulk) Exec(ctx context.Context) error { _, err := aacb.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (aacb *AllocAgentCreateBulk) ExecX(ctx context.Context) { if err := aacb.Exec(ctx); err != nil { panic(err) } } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.AllocAgent.CreateBulk(builders...). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.AllocAgentUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (aacb *AllocAgentCreateBulk) OnConflict(opts ...sql.ConflictOption) *AllocAgentUpsertBulk { aacb.conflict = opts return &AllocAgentUpsertBulk{ create: aacb, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.AllocAgent.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (aacb *AllocAgentCreateBulk) OnConflictColumns(columns ...string) *AllocAgentUpsertBulk { aacb.conflict = append(aacb.conflict, sql.ConflictColumns(columns...)) return &AllocAgentUpsertBulk{ create: aacb, } } // AllocAgentUpsertBulk is the builder for "upsert"-ing // a bulk of AllocAgent nodes. type AllocAgentUpsertBulk struct { create *AllocAgentCreateBulk } // UpdateNewValues updates the mutable fields using the new values that // were set on create. Using this option is equivalent to using: // // client.AllocAgent.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(allocagent.FieldID) // }), // ). // Exec(ctx) func (u *AllocAgentUpsertBulk) UpdateNewValues() *AllocAgentUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { for _, b := range u.create.builders { if _, exists := b.mutation.ID(); exists { s.SetIgnore(allocagent.FieldID) } if _, exists := b.mutation.CreatedAt(); exists { s.SetIgnore(allocagent.FieldCreatedAt) } } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.AllocAgent.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *AllocAgentUpsertBulk) Ignore() *AllocAgentUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *AllocAgentUpsertBulk) DoNothing() *AllocAgentUpsertBulk { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the AllocAgentCreateBulk.OnConflict // documentation for more info. func (u *AllocAgentUpsertBulk) Update(set func(*AllocAgentUpsert)) *AllocAgentUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&AllocAgentUpsert{UpdateSet: update}) })) return u } // SetUpdatedAt sets the "updated_at" field. func (u *AllocAgentUpsertBulk) SetUpdatedAt(v time.Time) *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.SetUpdatedAt(v) }) } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *AllocAgentUpsertBulk) UpdateUpdatedAt() *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.UpdateUpdatedAt() }) } // SetDeletedAt sets the "deleted_at" field. func (u *AllocAgentUpsertBulk) SetDeletedAt(v time.Time) *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.SetDeletedAt(v) }) } // UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create. func (u *AllocAgentUpsertBulk) UpdateDeletedAt() *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.UpdateDeletedAt() }) } // ClearDeletedAt clears the value of the "deleted_at" field. func (u *AllocAgentUpsertBulk) ClearDeletedAt() *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.ClearDeletedAt() }) } // SetUserID sets the "user_id" field. func (u *AllocAgentUpsertBulk) SetUserID(v string) *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.SetUserID(v) }) } // UpdateUserID sets the "user_id" field to the value that was provided on create. func (u *AllocAgentUpsertBulk) UpdateUserID() *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.UpdateUserID() }) } // ClearUserID clears the value of the "user_id" field. func (u *AllocAgentUpsertBulk) ClearUserID() *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.ClearUserID() }) } // SetOrganizationID sets the "organization_id" field. func (u *AllocAgentUpsertBulk) SetOrganizationID(v uint64) *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.SetOrganizationID(v) }) } // AddOrganizationID adds v to the "organization_id" field. func (u *AllocAgentUpsertBulk) AddOrganizationID(v uint64) *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.AddOrganizationID(v) }) } // UpdateOrganizationID sets the "organization_id" field to the value that was provided on create. func (u *AllocAgentUpsertBulk) UpdateOrganizationID() *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.UpdateOrganizationID() }) } // ClearOrganizationID clears the value of the "organization_id" field. func (u *AllocAgentUpsertBulk) ClearOrganizationID() *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.ClearOrganizationID() }) } // SetAgents sets the "agents" field. func (u *AllocAgentUpsertBulk) SetAgents(v []uint64) *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.SetAgents(v) }) } // UpdateAgents sets the "agents" field to the value that was provided on create. func (u *AllocAgentUpsertBulk) UpdateAgents() *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.UpdateAgents() }) } // SetStatus sets the "status" field. func (u *AllocAgentUpsertBulk) SetStatus(v int) *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.SetStatus(v) }) } // AddStatus adds v to the "status" field. func (u *AllocAgentUpsertBulk) AddStatus(v int) *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.AddStatus(v) }) } // UpdateStatus sets the "status" field to the value that was provided on create. func (u *AllocAgentUpsertBulk) UpdateStatus() *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.UpdateStatus() }) } // ClearStatus clears the value of the "status" field. func (u *AllocAgentUpsertBulk) ClearStatus() *AllocAgentUpsertBulk { return u.Update(func(s *AllocAgentUpsert) { s.ClearStatus() }) } // Exec executes the query. func (u *AllocAgentUpsertBulk) Exec(ctx context.Context) error { if u.create.err != nil { return u.create.err } for i, b := range u.create.builders { if len(b.conflict) != 0 { return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the AllocAgentCreateBulk instead", i) } } if len(u.create.conflict) == 0 { return errors.New("ent: missing options for AllocAgentCreateBulk.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *AllocAgentUpsertBulk) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } }