// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "wechat-api/ent/server" "wechat-api/ent/wx" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // ServerCreate is the builder for creating a Server entity. type ServerCreate struct { config mutation *ServerMutation hooks []Hook conflict []sql.ConflictOption } // SetCreatedAt sets the "created_at" field. func (sc *ServerCreate) SetCreatedAt(t time.Time) *ServerCreate { sc.mutation.SetCreatedAt(t) return sc } // SetNillableCreatedAt sets the "created_at" field if the given value is not nil. func (sc *ServerCreate) SetNillableCreatedAt(t *time.Time) *ServerCreate { if t != nil { sc.SetCreatedAt(*t) } return sc } // SetUpdatedAt sets the "updated_at" field. func (sc *ServerCreate) SetUpdatedAt(t time.Time) *ServerCreate { sc.mutation.SetUpdatedAt(t) return sc } // SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil. func (sc *ServerCreate) SetNillableUpdatedAt(t *time.Time) *ServerCreate { if t != nil { sc.SetUpdatedAt(*t) } return sc } // SetStatus sets the "status" field. func (sc *ServerCreate) SetStatus(u uint8) *ServerCreate { sc.mutation.SetStatus(u) return sc } // SetNillableStatus sets the "status" field if the given value is not nil. func (sc *ServerCreate) SetNillableStatus(u *uint8) *ServerCreate { if u != nil { sc.SetStatus(*u) } return sc } // SetDeletedAt sets the "deleted_at" field. func (sc *ServerCreate) SetDeletedAt(t time.Time) *ServerCreate { sc.mutation.SetDeletedAt(t) return sc } // SetNillableDeletedAt sets the "deleted_at" field if the given value is not nil. func (sc *ServerCreate) SetNillableDeletedAt(t *time.Time) *ServerCreate { if t != nil { sc.SetDeletedAt(*t) } return sc } // SetName sets the "name" field. func (sc *ServerCreate) SetName(s string) *ServerCreate { sc.mutation.SetName(s) return sc } // SetPublicIP sets the "public_ip" field. func (sc *ServerCreate) SetPublicIP(s string) *ServerCreate { sc.mutation.SetPublicIP(s) return sc } // SetPrivateIP sets the "private_ip" field. func (sc *ServerCreate) SetPrivateIP(s string) *ServerCreate { sc.mutation.SetPrivateIP(s) return sc } // SetAdminPort sets the "admin_port" field. func (sc *ServerCreate) SetAdminPort(s string) *ServerCreate { sc.mutation.SetAdminPort(s) return sc } // SetID sets the "id" field. func (sc *ServerCreate) SetID(u uint64) *ServerCreate { sc.mutation.SetID(u) return sc } // AddWxIDs adds the "wxs" edge to the Wx entity by IDs. func (sc *ServerCreate) AddWxIDs(ids ...uint64) *ServerCreate { sc.mutation.AddWxIDs(ids...) return sc } // AddWxs adds the "wxs" edges to the Wx entity. func (sc *ServerCreate) AddWxs(w ...*Wx) *ServerCreate { ids := make([]uint64, len(w)) for i := range w { ids[i] = w[i].ID } return sc.AddWxIDs(ids...) } // Mutation returns the ServerMutation object of the builder. func (sc *ServerCreate) Mutation() *ServerMutation { return sc.mutation } // Save creates the Server in the database. func (sc *ServerCreate) Save(ctx context.Context) (*Server, error) { if err := sc.defaults(); err != nil { return nil, err } return withHooks(ctx, sc.sqlSave, sc.mutation, sc.hooks) } // SaveX calls Save and panics if Save returns an error. func (sc *ServerCreate) SaveX(ctx context.Context) *Server { v, err := sc.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (sc *ServerCreate) Exec(ctx context.Context) error { _, err := sc.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (sc *ServerCreate) ExecX(ctx context.Context) { if err := sc.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (sc *ServerCreate) defaults() error { if _, ok := sc.mutation.CreatedAt(); !ok { if server.DefaultCreatedAt == nil { return fmt.Errorf("ent: uninitialized server.DefaultCreatedAt (forgotten import ent/runtime?)") } v := server.DefaultCreatedAt() sc.mutation.SetCreatedAt(v) } if _, ok := sc.mutation.UpdatedAt(); !ok { if server.DefaultUpdatedAt == nil { return fmt.Errorf("ent: uninitialized server.DefaultUpdatedAt (forgotten import ent/runtime?)") } v := server.DefaultUpdatedAt() sc.mutation.SetUpdatedAt(v) } if _, ok := sc.mutation.Status(); !ok { v := server.DefaultStatus sc.mutation.SetStatus(v) } return nil } // check runs all checks and user-defined validators on the builder. func (sc *ServerCreate) check() error { if _, ok := sc.mutation.CreatedAt(); !ok { return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "Server.created_at"`)} } if _, ok := sc.mutation.UpdatedAt(); !ok { return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "Server.updated_at"`)} } if _, ok := sc.mutation.Name(); !ok { return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Server.name"`)} } if _, ok := sc.mutation.PublicIP(); !ok { return &ValidationError{Name: "public_ip", err: errors.New(`ent: missing required field "Server.public_ip"`)} } if _, ok := sc.mutation.PrivateIP(); !ok { return &ValidationError{Name: "private_ip", err: errors.New(`ent: missing required field "Server.private_ip"`)} } if _, ok := sc.mutation.AdminPort(); !ok { return &ValidationError{Name: "admin_port", err: errors.New(`ent: missing required field "Server.admin_port"`)} } return nil } func (sc *ServerCreate) sqlSave(ctx context.Context) (*Server, error) { if err := sc.check(); err != nil { return nil, err } _node, _spec := sc.createSpec() if err := sqlgraph.CreateNode(ctx, sc.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != _node.ID { id := _spec.ID.Value.(int64) _node.ID = uint64(id) } sc.mutation.id = &_node.ID sc.mutation.done = true return _node, nil } func (sc *ServerCreate) createSpec() (*Server, *sqlgraph.CreateSpec) { var ( _node = &Server{config: sc.config} _spec = sqlgraph.NewCreateSpec(server.Table, sqlgraph.NewFieldSpec(server.FieldID, field.TypeUint64)) ) _spec.OnConflict = sc.conflict if id, ok := sc.mutation.ID(); ok { _node.ID = id _spec.ID.Value = id } if value, ok := sc.mutation.CreatedAt(); ok { _spec.SetField(server.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } if value, ok := sc.mutation.UpdatedAt(); ok { _spec.SetField(server.FieldUpdatedAt, field.TypeTime, value) _node.UpdatedAt = value } if value, ok := sc.mutation.Status(); ok { _spec.SetField(server.FieldStatus, field.TypeUint8, value) _node.Status = value } if value, ok := sc.mutation.DeletedAt(); ok { _spec.SetField(server.FieldDeletedAt, field.TypeTime, value) _node.DeletedAt = value } if value, ok := sc.mutation.Name(); ok { _spec.SetField(server.FieldName, field.TypeString, value) _node.Name = value } if value, ok := sc.mutation.PublicIP(); ok { _spec.SetField(server.FieldPublicIP, field.TypeString, value) _node.PublicIP = value } if value, ok := sc.mutation.PrivateIP(); ok { _spec.SetField(server.FieldPrivateIP, field.TypeString, value) _node.PrivateIP = value } if value, ok := sc.mutation.AdminPort(); ok { _spec.SetField(server.FieldAdminPort, field.TypeString, value) _node.AdminPort = value } if nodes := sc.mutation.WxsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: server.WxsTable, Columns: []string{server.WxsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(wx.FieldID, field.TypeUint64), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.Server.Create(). // SetCreatedAt(v). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.ServerUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (sc *ServerCreate) OnConflict(opts ...sql.ConflictOption) *ServerUpsertOne { sc.conflict = opts return &ServerUpsertOne{ create: sc, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.Server.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (sc *ServerCreate) OnConflictColumns(columns ...string) *ServerUpsertOne { sc.conflict = append(sc.conflict, sql.ConflictColumns(columns...)) return &ServerUpsertOne{ create: sc, } } type ( // ServerUpsertOne is the builder for "upsert"-ing // one Server node. ServerUpsertOne struct { create *ServerCreate } // ServerUpsert is the "OnConflict" setter. ServerUpsert struct { *sql.UpdateSet } ) // SetUpdatedAt sets the "updated_at" field. func (u *ServerUpsert) SetUpdatedAt(v time.Time) *ServerUpsert { u.Set(server.FieldUpdatedAt, v) return u } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *ServerUpsert) UpdateUpdatedAt() *ServerUpsert { u.SetExcluded(server.FieldUpdatedAt) return u } // SetStatus sets the "status" field. func (u *ServerUpsert) SetStatus(v uint8) *ServerUpsert { u.Set(server.FieldStatus, v) return u } // UpdateStatus sets the "status" field to the value that was provided on create. func (u *ServerUpsert) UpdateStatus() *ServerUpsert { u.SetExcluded(server.FieldStatus) return u } // AddStatus adds v to the "status" field. func (u *ServerUpsert) AddStatus(v uint8) *ServerUpsert { u.Add(server.FieldStatus, v) return u } // ClearStatus clears the value of the "status" field. func (u *ServerUpsert) ClearStatus() *ServerUpsert { u.SetNull(server.FieldStatus) return u } // SetDeletedAt sets the "deleted_at" field. func (u *ServerUpsert) SetDeletedAt(v time.Time) *ServerUpsert { u.Set(server.FieldDeletedAt, v) return u } // UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create. func (u *ServerUpsert) UpdateDeletedAt() *ServerUpsert { u.SetExcluded(server.FieldDeletedAt) return u } // ClearDeletedAt clears the value of the "deleted_at" field. func (u *ServerUpsert) ClearDeletedAt() *ServerUpsert { u.SetNull(server.FieldDeletedAt) return u } // SetName sets the "name" field. func (u *ServerUpsert) SetName(v string) *ServerUpsert { u.Set(server.FieldName, v) return u } // UpdateName sets the "name" field to the value that was provided on create. func (u *ServerUpsert) UpdateName() *ServerUpsert { u.SetExcluded(server.FieldName) return u } // SetPublicIP sets the "public_ip" field. func (u *ServerUpsert) SetPublicIP(v string) *ServerUpsert { u.Set(server.FieldPublicIP, v) return u } // UpdatePublicIP sets the "public_ip" field to the value that was provided on create. func (u *ServerUpsert) UpdatePublicIP() *ServerUpsert { u.SetExcluded(server.FieldPublicIP) return u } // SetPrivateIP sets the "private_ip" field. func (u *ServerUpsert) SetPrivateIP(v string) *ServerUpsert { u.Set(server.FieldPrivateIP, v) return u } // UpdatePrivateIP sets the "private_ip" field to the value that was provided on create. func (u *ServerUpsert) UpdatePrivateIP() *ServerUpsert { u.SetExcluded(server.FieldPrivateIP) return u } // SetAdminPort sets the "admin_port" field. func (u *ServerUpsert) SetAdminPort(v string) *ServerUpsert { u.Set(server.FieldAdminPort, v) return u } // UpdateAdminPort sets the "admin_port" field to the value that was provided on create. func (u *ServerUpsert) UpdateAdminPort() *ServerUpsert { u.SetExcluded(server.FieldAdminPort) return u } // UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field. // Using this option is equivalent to using: // // client.Server.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(server.FieldID) // }), // ). // Exec(ctx) func (u *ServerUpsertOne) UpdateNewValues() *ServerUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { if _, exists := u.create.mutation.ID(); exists { s.SetIgnore(server.FieldID) } if _, exists := u.create.mutation.CreatedAt(); exists { s.SetIgnore(server.FieldCreatedAt) } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.Server.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *ServerUpsertOne) Ignore() *ServerUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *ServerUpsertOne) DoNothing() *ServerUpsertOne { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the ServerCreate.OnConflict // documentation for more info. func (u *ServerUpsertOne) Update(set func(*ServerUpsert)) *ServerUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&ServerUpsert{UpdateSet: update}) })) return u } // SetUpdatedAt sets the "updated_at" field. func (u *ServerUpsertOne) SetUpdatedAt(v time.Time) *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.SetUpdatedAt(v) }) } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *ServerUpsertOne) UpdateUpdatedAt() *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.UpdateUpdatedAt() }) } // SetStatus sets the "status" field. func (u *ServerUpsertOne) SetStatus(v uint8) *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.SetStatus(v) }) } // AddStatus adds v to the "status" field. func (u *ServerUpsertOne) AddStatus(v uint8) *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.AddStatus(v) }) } // UpdateStatus sets the "status" field to the value that was provided on create. func (u *ServerUpsertOne) UpdateStatus() *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.UpdateStatus() }) } // ClearStatus clears the value of the "status" field. func (u *ServerUpsertOne) ClearStatus() *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.ClearStatus() }) } // SetDeletedAt sets the "deleted_at" field. func (u *ServerUpsertOne) SetDeletedAt(v time.Time) *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.SetDeletedAt(v) }) } // UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create. func (u *ServerUpsertOne) UpdateDeletedAt() *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.UpdateDeletedAt() }) } // ClearDeletedAt clears the value of the "deleted_at" field. func (u *ServerUpsertOne) ClearDeletedAt() *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.ClearDeletedAt() }) } // SetName sets the "name" field. func (u *ServerUpsertOne) SetName(v string) *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.SetName(v) }) } // UpdateName sets the "name" field to the value that was provided on create. func (u *ServerUpsertOne) UpdateName() *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.UpdateName() }) } // SetPublicIP sets the "public_ip" field. func (u *ServerUpsertOne) SetPublicIP(v string) *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.SetPublicIP(v) }) } // UpdatePublicIP sets the "public_ip" field to the value that was provided on create. func (u *ServerUpsertOne) UpdatePublicIP() *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.UpdatePublicIP() }) } // SetPrivateIP sets the "private_ip" field. func (u *ServerUpsertOne) SetPrivateIP(v string) *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.SetPrivateIP(v) }) } // UpdatePrivateIP sets the "private_ip" field to the value that was provided on create. func (u *ServerUpsertOne) UpdatePrivateIP() *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.UpdatePrivateIP() }) } // SetAdminPort sets the "admin_port" field. func (u *ServerUpsertOne) SetAdminPort(v string) *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.SetAdminPort(v) }) } // UpdateAdminPort sets the "admin_port" field to the value that was provided on create. func (u *ServerUpsertOne) UpdateAdminPort() *ServerUpsertOne { return u.Update(func(s *ServerUpsert) { s.UpdateAdminPort() }) } // Exec executes the query. func (u *ServerUpsertOne) Exec(ctx context.Context) error { if len(u.create.conflict) == 0 { return errors.New("ent: missing options for ServerCreate.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *ServerUpsertOne) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } } // Exec executes the UPSERT query and returns the inserted/updated ID. func (u *ServerUpsertOne) ID(ctx context.Context) (id uint64, err error) { node, err := u.create.Save(ctx) if err != nil { return id, err } return node.ID, nil } // IDX is like ID, but panics if an error occurs. func (u *ServerUpsertOne) IDX(ctx context.Context) uint64 { id, err := u.ID(ctx) if err != nil { panic(err) } return id } // ServerCreateBulk is the builder for creating many Server entities in bulk. type ServerCreateBulk struct { config err error builders []*ServerCreate conflict []sql.ConflictOption } // Save creates the Server entities in the database. func (scb *ServerCreateBulk) Save(ctx context.Context) ([]*Server, error) { if scb.err != nil { return nil, scb.err } specs := make([]*sqlgraph.CreateSpec, len(scb.builders)) nodes := make([]*Server, len(scb.builders)) mutators := make([]Mutator, len(scb.builders)) for i := range scb.builders { func(i int, root context.Context) { builder := scb.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*ServerMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, scb.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} spec.OnConflict = scb.conflict // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, scb.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil && nodes[i].ID == 0 { id := specs[i].ID.Value.(int64) nodes[i].ID = uint64(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, scb.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (scb *ServerCreateBulk) SaveX(ctx context.Context) []*Server { v, err := scb.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (scb *ServerCreateBulk) Exec(ctx context.Context) error { _, err := scb.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (scb *ServerCreateBulk) ExecX(ctx context.Context) { if err := scb.Exec(ctx); err != nil { panic(err) } } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.Server.CreateBulk(builders...). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.ServerUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (scb *ServerCreateBulk) OnConflict(opts ...sql.ConflictOption) *ServerUpsertBulk { scb.conflict = opts return &ServerUpsertBulk{ create: scb, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.Server.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (scb *ServerCreateBulk) OnConflictColumns(columns ...string) *ServerUpsertBulk { scb.conflict = append(scb.conflict, sql.ConflictColumns(columns...)) return &ServerUpsertBulk{ create: scb, } } // ServerUpsertBulk is the builder for "upsert"-ing // a bulk of Server nodes. type ServerUpsertBulk struct { create *ServerCreateBulk } // UpdateNewValues updates the mutable fields using the new values that // were set on create. Using this option is equivalent to using: // // client.Server.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(server.FieldID) // }), // ). // Exec(ctx) func (u *ServerUpsertBulk) UpdateNewValues() *ServerUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { for _, b := range u.create.builders { if _, exists := b.mutation.ID(); exists { s.SetIgnore(server.FieldID) } if _, exists := b.mutation.CreatedAt(); exists { s.SetIgnore(server.FieldCreatedAt) } } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.Server.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *ServerUpsertBulk) Ignore() *ServerUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *ServerUpsertBulk) DoNothing() *ServerUpsertBulk { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the ServerCreateBulk.OnConflict // documentation for more info. func (u *ServerUpsertBulk) Update(set func(*ServerUpsert)) *ServerUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&ServerUpsert{UpdateSet: update}) })) return u } // SetUpdatedAt sets the "updated_at" field. func (u *ServerUpsertBulk) SetUpdatedAt(v time.Time) *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.SetUpdatedAt(v) }) } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *ServerUpsertBulk) UpdateUpdatedAt() *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.UpdateUpdatedAt() }) } // SetStatus sets the "status" field. func (u *ServerUpsertBulk) SetStatus(v uint8) *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.SetStatus(v) }) } // AddStatus adds v to the "status" field. func (u *ServerUpsertBulk) AddStatus(v uint8) *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.AddStatus(v) }) } // UpdateStatus sets the "status" field to the value that was provided on create. func (u *ServerUpsertBulk) UpdateStatus() *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.UpdateStatus() }) } // ClearStatus clears the value of the "status" field. func (u *ServerUpsertBulk) ClearStatus() *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.ClearStatus() }) } // SetDeletedAt sets the "deleted_at" field. func (u *ServerUpsertBulk) SetDeletedAt(v time.Time) *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.SetDeletedAt(v) }) } // UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create. func (u *ServerUpsertBulk) UpdateDeletedAt() *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.UpdateDeletedAt() }) } // ClearDeletedAt clears the value of the "deleted_at" field. func (u *ServerUpsertBulk) ClearDeletedAt() *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.ClearDeletedAt() }) } // SetName sets the "name" field. func (u *ServerUpsertBulk) SetName(v string) *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.SetName(v) }) } // UpdateName sets the "name" field to the value that was provided on create. func (u *ServerUpsertBulk) UpdateName() *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.UpdateName() }) } // SetPublicIP sets the "public_ip" field. func (u *ServerUpsertBulk) SetPublicIP(v string) *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.SetPublicIP(v) }) } // UpdatePublicIP sets the "public_ip" field to the value that was provided on create. func (u *ServerUpsertBulk) UpdatePublicIP() *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.UpdatePublicIP() }) } // SetPrivateIP sets the "private_ip" field. func (u *ServerUpsertBulk) SetPrivateIP(v string) *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.SetPrivateIP(v) }) } // UpdatePrivateIP sets the "private_ip" field to the value that was provided on create. func (u *ServerUpsertBulk) UpdatePrivateIP() *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.UpdatePrivateIP() }) } // SetAdminPort sets the "admin_port" field. func (u *ServerUpsertBulk) SetAdminPort(v string) *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.SetAdminPort(v) }) } // UpdateAdminPort sets the "admin_port" field to the value that was provided on create. func (u *ServerUpsertBulk) UpdateAdminPort() *ServerUpsertBulk { return u.Update(func(s *ServerUpsert) { s.UpdateAdminPort() }) } // Exec executes the query. func (u *ServerUpsertBulk) Exec(ctx context.Context) error { if u.create.err != nil { return u.create.err } for i, b := range u.create.builders { if len(b.conflict) != 0 { return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the ServerCreateBulk instead", i) } } if len(u.create.conflict) == 0 { return errors.New("ent: missing options for ServerCreateBulk.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *ServerUpsertBulk) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } }