// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "wechat-api/ent/chatsession" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // ChatSessionCreate is the builder for creating a ChatSession entity. type ChatSessionCreate struct { config mutation *ChatSessionMutation hooks []Hook conflict []sql.ConflictOption } // SetCreatedAt sets the "created_at" field. func (csc *ChatSessionCreate) SetCreatedAt(t time.Time) *ChatSessionCreate { csc.mutation.SetCreatedAt(t) return csc } // SetNillableCreatedAt sets the "created_at" field if the given value is not nil. func (csc *ChatSessionCreate) SetNillableCreatedAt(t *time.Time) *ChatSessionCreate { if t != nil { csc.SetCreatedAt(*t) } return csc } // SetUpdatedAt sets the "updated_at" field. func (csc *ChatSessionCreate) SetUpdatedAt(t time.Time) *ChatSessionCreate { csc.mutation.SetUpdatedAt(t) return csc } // SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil. func (csc *ChatSessionCreate) SetNillableUpdatedAt(t *time.Time) *ChatSessionCreate { if t != nil { csc.SetUpdatedAt(*t) } return csc } // SetDeletedAt sets the "deleted_at" field. func (csc *ChatSessionCreate) SetDeletedAt(t time.Time) *ChatSessionCreate { csc.mutation.SetDeletedAt(t) return csc } // SetNillableDeletedAt sets the "deleted_at" field if the given value is not nil. func (csc *ChatSessionCreate) SetNillableDeletedAt(t *time.Time) *ChatSessionCreate { if t != nil { csc.SetDeletedAt(*t) } return csc } // SetName sets the "name" field. func (csc *ChatSessionCreate) SetName(s string) *ChatSessionCreate { csc.mutation.SetName(s) return csc } // SetNillableName sets the "name" field if the given value is not nil. func (csc *ChatSessionCreate) SetNillableName(s *string) *ChatSessionCreate { if s != nil { csc.SetName(*s) } return csc } // SetUserID sets the "user_id" field. func (csc *ChatSessionCreate) SetUserID(u uint64) *ChatSessionCreate { csc.mutation.SetUserID(u) return csc } // SetNillableUserID sets the "user_id" field if the given value is not nil. func (csc *ChatSessionCreate) SetNillableUserID(u *uint64) *ChatSessionCreate { if u != nil { csc.SetUserID(*u) } return csc } // SetBotID sets the "bot_id" field. func (csc *ChatSessionCreate) SetBotID(u uint64) *ChatSessionCreate { csc.mutation.SetBotID(u) return csc } // SetNillableBotID sets the "bot_id" field if the given value is not nil. func (csc *ChatSessionCreate) SetNillableBotID(u *uint64) *ChatSessionCreate { if u != nil { csc.SetBotID(*u) } return csc } // SetBotType sets the "bot_type" field. func (csc *ChatSessionCreate) SetBotType(u uint8) *ChatSessionCreate { csc.mutation.SetBotType(u) return csc } // SetNillableBotType sets the "bot_type" field if the given value is not nil. func (csc *ChatSessionCreate) SetNillableBotType(u *uint8) *ChatSessionCreate { if u != nil { csc.SetBotType(*u) } return csc } // SetID sets the "id" field. func (csc *ChatSessionCreate) SetID(u uint64) *ChatSessionCreate { csc.mutation.SetID(u) return csc } // Mutation returns the ChatSessionMutation object of the builder. func (csc *ChatSessionCreate) Mutation() *ChatSessionMutation { return csc.mutation } // Save creates the ChatSession in the database. func (csc *ChatSessionCreate) Save(ctx context.Context) (*ChatSession, error) { if err := csc.defaults(); err != nil { return nil, err } return withHooks(ctx, csc.sqlSave, csc.mutation, csc.hooks) } // SaveX calls Save and panics if Save returns an error. func (csc *ChatSessionCreate) SaveX(ctx context.Context) *ChatSession { v, err := csc.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (csc *ChatSessionCreate) Exec(ctx context.Context) error { _, err := csc.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (csc *ChatSessionCreate) ExecX(ctx context.Context) { if err := csc.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (csc *ChatSessionCreate) defaults() error { if _, ok := csc.mutation.CreatedAt(); !ok { if chatsession.DefaultCreatedAt == nil { return fmt.Errorf("ent: uninitialized chatsession.DefaultCreatedAt (forgotten import ent/runtime?)") } v := chatsession.DefaultCreatedAt() csc.mutation.SetCreatedAt(v) } if _, ok := csc.mutation.UpdatedAt(); !ok { if chatsession.DefaultUpdatedAt == nil { return fmt.Errorf("ent: uninitialized chatsession.DefaultUpdatedAt (forgotten import ent/runtime?)") } v := chatsession.DefaultUpdatedAt() csc.mutation.SetUpdatedAt(v) } if _, ok := csc.mutation.Name(); !ok { v := chatsession.DefaultName csc.mutation.SetName(v) } if _, ok := csc.mutation.UserID(); !ok { v := chatsession.DefaultUserID csc.mutation.SetUserID(v) } if _, ok := csc.mutation.BotID(); !ok { v := chatsession.DefaultBotID csc.mutation.SetBotID(v) } if _, ok := csc.mutation.BotType(); !ok { v := chatsession.DefaultBotType csc.mutation.SetBotType(v) } return nil } // check runs all checks and user-defined validators on the builder. func (csc *ChatSessionCreate) check() error { if _, ok := csc.mutation.CreatedAt(); !ok { return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "ChatSession.created_at"`)} } if _, ok := csc.mutation.UpdatedAt(); !ok { return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "ChatSession.updated_at"`)} } if _, ok := csc.mutation.Name(); !ok { return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "ChatSession.name"`)} } if _, ok := csc.mutation.UserID(); !ok { return &ValidationError{Name: "user_id", err: errors.New(`ent: missing required field "ChatSession.user_id"`)} } if _, ok := csc.mutation.BotID(); !ok { return &ValidationError{Name: "bot_id", err: errors.New(`ent: missing required field "ChatSession.bot_id"`)} } if _, ok := csc.mutation.BotType(); !ok { return &ValidationError{Name: "bot_type", err: errors.New(`ent: missing required field "ChatSession.bot_type"`)} } return nil } func (csc *ChatSessionCreate) sqlSave(ctx context.Context) (*ChatSession, error) { if err := csc.check(); err != nil { return nil, err } _node, _spec := csc.createSpec() if err := sqlgraph.CreateNode(ctx, csc.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != _node.ID { id := _spec.ID.Value.(int64) _node.ID = uint64(id) } csc.mutation.id = &_node.ID csc.mutation.done = true return _node, nil } func (csc *ChatSessionCreate) createSpec() (*ChatSession, *sqlgraph.CreateSpec) { var ( _node = &ChatSession{config: csc.config} _spec = sqlgraph.NewCreateSpec(chatsession.Table, sqlgraph.NewFieldSpec(chatsession.FieldID, field.TypeUint64)) ) _spec.OnConflict = csc.conflict if id, ok := csc.mutation.ID(); ok { _node.ID = id _spec.ID.Value = id } if value, ok := csc.mutation.CreatedAt(); ok { _spec.SetField(chatsession.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } if value, ok := csc.mutation.UpdatedAt(); ok { _spec.SetField(chatsession.FieldUpdatedAt, field.TypeTime, value) _node.UpdatedAt = value } if value, ok := csc.mutation.DeletedAt(); ok { _spec.SetField(chatsession.FieldDeletedAt, field.TypeTime, value) _node.DeletedAt = value } if value, ok := csc.mutation.Name(); ok { _spec.SetField(chatsession.FieldName, field.TypeString, value) _node.Name = value } if value, ok := csc.mutation.UserID(); ok { _spec.SetField(chatsession.FieldUserID, field.TypeUint64, value) _node.UserID = value } if value, ok := csc.mutation.BotID(); ok { _spec.SetField(chatsession.FieldBotID, field.TypeUint64, value) _node.BotID = value } if value, ok := csc.mutation.BotType(); ok { _spec.SetField(chatsession.FieldBotType, field.TypeUint8, value) _node.BotType = value } return _node, _spec } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.ChatSession.Create(). // SetCreatedAt(v). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.ChatSessionUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (csc *ChatSessionCreate) OnConflict(opts ...sql.ConflictOption) *ChatSessionUpsertOne { csc.conflict = opts return &ChatSessionUpsertOne{ create: csc, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.ChatSession.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (csc *ChatSessionCreate) OnConflictColumns(columns ...string) *ChatSessionUpsertOne { csc.conflict = append(csc.conflict, sql.ConflictColumns(columns...)) return &ChatSessionUpsertOne{ create: csc, } } type ( // ChatSessionUpsertOne is the builder for "upsert"-ing // one ChatSession node. ChatSessionUpsertOne struct { create *ChatSessionCreate } // ChatSessionUpsert is the "OnConflict" setter. ChatSessionUpsert struct { *sql.UpdateSet } ) // SetUpdatedAt sets the "updated_at" field. func (u *ChatSessionUpsert) SetUpdatedAt(v time.Time) *ChatSessionUpsert { u.Set(chatsession.FieldUpdatedAt, v) return u } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *ChatSessionUpsert) UpdateUpdatedAt() *ChatSessionUpsert { u.SetExcluded(chatsession.FieldUpdatedAt) return u } // SetDeletedAt sets the "deleted_at" field. func (u *ChatSessionUpsert) SetDeletedAt(v time.Time) *ChatSessionUpsert { u.Set(chatsession.FieldDeletedAt, v) return u } // UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create. func (u *ChatSessionUpsert) UpdateDeletedAt() *ChatSessionUpsert { u.SetExcluded(chatsession.FieldDeletedAt) return u } // ClearDeletedAt clears the value of the "deleted_at" field. func (u *ChatSessionUpsert) ClearDeletedAt() *ChatSessionUpsert { u.SetNull(chatsession.FieldDeletedAt) return u } // SetName sets the "name" field. func (u *ChatSessionUpsert) SetName(v string) *ChatSessionUpsert { u.Set(chatsession.FieldName, v) return u } // UpdateName sets the "name" field to the value that was provided on create. func (u *ChatSessionUpsert) UpdateName() *ChatSessionUpsert { u.SetExcluded(chatsession.FieldName) return u } // SetUserID sets the "user_id" field. func (u *ChatSessionUpsert) SetUserID(v uint64) *ChatSessionUpsert { u.Set(chatsession.FieldUserID, v) return u } // UpdateUserID sets the "user_id" field to the value that was provided on create. func (u *ChatSessionUpsert) UpdateUserID() *ChatSessionUpsert { u.SetExcluded(chatsession.FieldUserID) return u } // AddUserID adds v to the "user_id" field. func (u *ChatSessionUpsert) AddUserID(v uint64) *ChatSessionUpsert { u.Add(chatsession.FieldUserID, v) return u } // SetBotID sets the "bot_id" field. func (u *ChatSessionUpsert) SetBotID(v uint64) *ChatSessionUpsert { u.Set(chatsession.FieldBotID, v) return u } // UpdateBotID sets the "bot_id" field to the value that was provided on create. func (u *ChatSessionUpsert) UpdateBotID() *ChatSessionUpsert { u.SetExcluded(chatsession.FieldBotID) return u } // AddBotID adds v to the "bot_id" field. func (u *ChatSessionUpsert) AddBotID(v uint64) *ChatSessionUpsert { u.Add(chatsession.FieldBotID, v) return u } // SetBotType sets the "bot_type" field. func (u *ChatSessionUpsert) SetBotType(v uint8) *ChatSessionUpsert { u.Set(chatsession.FieldBotType, v) return u } // UpdateBotType sets the "bot_type" field to the value that was provided on create. func (u *ChatSessionUpsert) UpdateBotType() *ChatSessionUpsert { u.SetExcluded(chatsession.FieldBotType) return u } // AddBotType adds v to the "bot_type" field. func (u *ChatSessionUpsert) AddBotType(v uint8) *ChatSessionUpsert { u.Add(chatsession.FieldBotType, v) return u } // UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field. // Using this option is equivalent to using: // // client.ChatSession.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(chatsession.FieldID) // }), // ). // Exec(ctx) func (u *ChatSessionUpsertOne) UpdateNewValues() *ChatSessionUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { if _, exists := u.create.mutation.ID(); exists { s.SetIgnore(chatsession.FieldID) } if _, exists := u.create.mutation.CreatedAt(); exists { s.SetIgnore(chatsession.FieldCreatedAt) } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.ChatSession.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *ChatSessionUpsertOne) Ignore() *ChatSessionUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *ChatSessionUpsertOne) DoNothing() *ChatSessionUpsertOne { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the ChatSessionCreate.OnConflict // documentation for more info. func (u *ChatSessionUpsertOne) Update(set func(*ChatSessionUpsert)) *ChatSessionUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&ChatSessionUpsert{UpdateSet: update}) })) return u } // SetUpdatedAt sets the "updated_at" field. func (u *ChatSessionUpsertOne) SetUpdatedAt(v time.Time) *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.SetUpdatedAt(v) }) } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *ChatSessionUpsertOne) UpdateUpdatedAt() *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.UpdateUpdatedAt() }) } // SetDeletedAt sets the "deleted_at" field. func (u *ChatSessionUpsertOne) SetDeletedAt(v time.Time) *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.SetDeletedAt(v) }) } // UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create. func (u *ChatSessionUpsertOne) UpdateDeletedAt() *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.UpdateDeletedAt() }) } // ClearDeletedAt clears the value of the "deleted_at" field. func (u *ChatSessionUpsertOne) ClearDeletedAt() *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.ClearDeletedAt() }) } // SetName sets the "name" field. func (u *ChatSessionUpsertOne) SetName(v string) *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.SetName(v) }) } // UpdateName sets the "name" field to the value that was provided on create. func (u *ChatSessionUpsertOne) UpdateName() *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.UpdateName() }) } // SetUserID sets the "user_id" field. func (u *ChatSessionUpsertOne) SetUserID(v uint64) *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.SetUserID(v) }) } // AddUserID adds v to the "user_id" field. func (u *ChatSessionUpsertOne) AddUserID(v uint64) *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.AddUserID(v) }) } // UpdateUserID sets the "user_id" field to the value that was provided on create. func (u *ChatSessionUpsertOne) UpdateUserID() *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.UpdateUserID() }) } // SetBotID sets the "bot_id" field. func (u *ChatSessionUpsertOne) SetBotID(v uint64) *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.SetBotID(v) }) } // AddBotID adds v to the "bot_id" field. func (u *ChatSessionUpsertOne) AddBotID(v uint64) *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.AddBotID(v) }) } // UpdateBotID sets the "bot_id" field to the value that was provided on create. func (u *ChatSessionUpsertOne) UpdateBotID() *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.UpdateBotID() }) } // SetBotType sets the "bot_type" field. func (u *ChatSessionUpsertOne) SetBotType(v uint8) *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.SetBotType(v) }) } // AddBotType adds v to the "bot_type" field. func (u *ChatSessionUpsertOne) AddBotType(v uint8) *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.AddBotType(v) }) } // UpdateBotType sets the "bot_type" field to the value that was provided on create. func (u *ChatSessionUpsertOne) UpdateBotType() *ChatSessionUpsertOne { return u.Update(func(s *ChatSessionUpsert) { s.UpdateBotType() }) } // Exec executes the query. func (u *ChatSessionUpsertOne) Exec(ctx context.Context) error { if len(u.create.conflict) == 0 { return errors.New("ent: missing options for ChatSessionCreate.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *ChatSessionUpsertOne) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } } // Exec executes the UPSERT query and returns the inserted/updated ID. func (u *ChatSessionUpsertOne) ID(ctx context.Context) (id uint64, err error) { node, err := u.create.Save(ctx) if err != nil { return id, err } return node.ID, nil } // IDX is like ID, but panics if an error occurs. func (u *ChatSessionUpsertOne) IDX(ctx context.Context) uint64 { id, err := u.ID(ctx) if err != nil { panic(err) } return id } // ChatSessionCreateBulk is the builder for creating many ChatSession entities in bulk. type ChatSessionCreateBulk struct { config err error builders []*ChatSessionCreate conflict []sql.ConflictOption } // Save creates the ChatSession entities in the database. func (cscb *ChatSessionCreateBulk) Save(ctx context.Context) ([]*ChatSession, error) { if cscb.err != nil { return nil, cscb.err } specs := make([]*sqlgraph.CreateSpec, len(cscb.builders)) nodes := make([]*ChatSession, len(cscb.builders)) mutators := make([]Mutator, len(cscb.builders)) for i := range cscb.builders { func(i int, root context.Context) { builder := cscb.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*ChatSessionMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, cscb.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} spec.OnConflict = cscb.conflict // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, cscb.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil && nodes[i].ID == 0 { id := specs[i].ID.Value.(int64) nodes[i].ID = uint64(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, cscb.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (cscb *ChatSessionCreateBulk) SaveX(ctx context.Context) []*ChatSession { v, err := cscb.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (cscb *ChatSessionCreateBulk) Exec(ctx context.Context) error { _, err := cscb.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (cscb *ChatSessionCreateBulk) ExecX(ctx context.Context) { if err := cscb.Exec(ctx); err != nil { panic(err) } } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.ChatSession.CreateBulk(builders...). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.ChatSessionUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (cscb *ChatSessionCreateBulk) OnConflict(opts ...sql.ConflictOption) *ChatSessionUpsertBulk { cscb.conflict = opts return &ChatSessionUpsertBulk{ create: cscb, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.ChatSession.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (cscb *ChatSessionCreateBulk) OnConflictColumns(columns ...string) *ChatSessionUpsertBulk { cscb.conflict = append(cscb.conflict, sql.ConflictColumns(columns...)) return &ChatSessionUpsertBulk{ create: cscb, } } // ChatSessionUpsertBulk is the builder for "upsert"-ing // a bulk of ChatSession nodes. type ChatSessionUpsertBulk struct { create *ChatSessionCreateBulk } // UpdateNewValues updates the mutable fields using the new values that // were set on create. Using this option is equivalent to using: // // client.ChatSession.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(chatsession.FieldID) // }), // ). // Exec(ctx) func (u *ChatSessionUpsertBulk) UpdateNewValues() *ChatSessionUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { for _, b := range u.create.builders { if _, exists := b.mutation.ID(); exists { s.SetIgnore(chatsession.FieldID) } if _, exists := b.mutation.CreatedAt(); exists { s.SetIgnore(chatsession.FieldCreatedAt) } } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.ChatSession.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *ChatSessionUpsertBulk) Ignore() *ChatSessionUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *ChatSessionUpsertBulk) DoNothing() *ChatSessionUpsertBulk { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the ChatSessionCreateBulk.OnConflict // documentation for more info. func (u *ChatSessionUpsertBulk) Update(set func(*ChatSessionUpsert)) *ChatSessionUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&ChatSessionUpsert{UpdateSet: update}) })) return u } // SetUpdatedAt sets the "updated_at" field. func (u *ChatSessionUpsertBulk) SetUpdatedAt(v time.Time) *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.SetUpdatedAt(v) }) } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *ChatSessionUpsertBulk) UpdateUpdatedAt() *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.UpdateUpdatedAt() }) } // SetDeletedAt sets the "deleted_at" field. func (u *ChatSessionUpsertBulk) SetDeletedAt(v time.Time) *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.SetDeletedAt(v) }) } // UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create. func (u *ChatSessionUpsertBulk) UpdateDeletedAt() *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.UpdateDeletedAt() }) } // ClearDeletedAt clears the value of the "deleted_at" field. func (u *ChatSessionUpsertBulk) ClearDeletedAt() *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.ClearDeletedAt() }) } // SetName sets the "name" field. func (u *ChatSessionUpsertBulk) SetName(v string) *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.SetName(v) }) } // UpdateName sets the "name" field to the value that was provided on create. func (u *ChatSessionUpsertBulk) UpdateName() *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.UpdateName() }) } // SetUserID sets the "user_id" field. func (u *ChatSessionUpsertBulk) SetUserID(v uint64) *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.SetUserID(v) }) } // AddUserID adds v to the "user_id" field. func (u *ChatSessionUpsertBulk) AddUserID(v uint64) *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.AddUserID(v) }) } // UpdateUserID sets the "user_id" field to the value that was provided on create. func (u *ChatSessionUpsertBulk) UpdateUserID() *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.UpdateUserID() }) } // SetBotID sets the "bot_id" field. func (u *ChatSessionUpsertBulk) SetBotID(v uint64) *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.SetBotID(v) }) } // AddBotID adds v to the "bot_id" field. func (u *ChatSessionUpsertBulk) AddBotID(v uint64) *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.AddBotID(v) }) } // UpdateBotID sets the "bot_id" field to the value that was provided on create. func (u *ChatSessionUpsertBulk) UpdateBotID() *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.UpdateBotID() }) } // SetBotType sets the "bot_type" field. func (u *ChatSessionUpsertBulk) SetBotType(v uint8) *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.SetBotType(v) }) } // AddBotType adds v to the "bot_type" field. func (u *ChatSessionUpsertBulk) AddBotType(v uint8) *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.AddBotType(v) }) } // UpdateBotType sets the "bot_type" field to the value that was provided on create. func (u *ChatSessionUpsertBulk) UpdateBotType() *ChatSessionUpsertBulk { return u.Update(func(s *ChatSessionUpsert) { s.UpdateBotType() }) } // Exec executes the query. func (u *ChatSessionUpsertBulk) Exec(ctx context.Context) error { if u.create.err != nil { return u.create.err } for i, b := range u.create.builders { if len(b.conflict) != 0 { return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the ChatSessionCreateBulk instead", i) } } if len(u.create.conflict) == 0 { return errors.New("ent: missing options for ChatSessionCreateBulk.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *ChatSessionUpsertBulk) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } }